class DieDieDie extends SqRootScript
{
    function OnTurnOn()
    {
		ActReact.Stimulate("Player", "HoleStim", 99);
	}
}

class Breathless extends SqRootScript
{
	function OnBeginScript()
	{
		if (Property.Get(self, "airsupply")<=0)
			Damage.Damage(self, "WaterStim", 3, ObjID("WaterStim"));
			Property.SetSimple(self, "airsupply", 3000);
	}
}